Dojo.unity
Overview
Dojo.unity is the official Unity SDK for interacting with Dojo worlds to develop web and desktop 2D and 3D games.
Prerequisites
Before getting started, you must follow a few steps to get the project up and running:
Install dependencies
Setting up Dojo.unity sdk
To get started with the Dojo.Unity SDK, follow these steps:
- Download the dojo.unity package: Visit the dojo.unity releases page and download the latest version of the
dojo.unitypackage
. - Open or Create a Unity Project: Launch Unity and either create a new project or open an existing one where you intend to integrate Dojo.unity
- Import the Dojo.unity Package: Navigate to
Assets/Import Package/Custom Package
within your Unity project. Choose the downloadeddojo.unitypackage
file. Finally, ensure to check only the aimed platforms for your project.
Warning: If your project includes the
Plugins/iOS
directory, note that it requires Git Large File Storage (LFS) to be uploaded. Refer to GitHub's documentation on Git LFS for more information.
- Import Newtonsoft's Json.NET Dependency: In Unity, navigate to
Window/Package Manager
. Once thePackage Manager
window opens, selectAdd package from git URL
Entercom.unity.nuget.newtonsoft-json
as the package URL, clickAdd
and thenDone
to import the dependency.